To answer post #12. The exact proper geometry to minimize bumpsteer is to have the tie rod axis pointing directly at the instant center of the front suspension in roll, when the car is at ride height. If the tie rod and lower control arm are parallel, with a strut suspension, the tie rod will be approximately pointing at the instant center.
There are two main concerns with bumpsteer.
1) During pure cornering, with no bumps in the road. If you turn the car to the right, entering a corner, the body is going to roll to the left. This puts the left front suspension in the direction of bump travel (compression). There is NO bump encountered by the car, but the direction of suspension travel is called bump. If the bumpsteer curve is such that under bump the toe goes more negative (toe out), that is just like someone turning the steering back to the left a little bit as the car rolls into a right hand corner. This is called roll understeer. The car is going to turn a larger radius corner the more it rolls. This is a stable condition as the car tends to want to go straighter.
If the bumpsteer curve is such that under bump, the toe goes more positive (toe in), that is like someone turning the steering more to the right as the body is rolling to the left in a right hand corner. This is called roll oversteer. The car is going to try to turn a smaller and smaller radius as it rolls. Notice that this situation has positive feedback. Once the bumpsteer starts to turn the wheel to the right more, this decreases the radius of the corner. Since the cars velocity is constant and the radius has decreased, the g force has gone up. The increased g force causes more body roll, which causes the front tire to turn more to the right which causes more g force......until the car spins.
For this reason, automakers design cars so that the bumpsteer curve always goes toe out under bump, to some degree. This keeps the car from becoming unstable in a corner and spinning. If you install 96+ spindles on a Fox Mustang with a stock k-member, the bumpsteer curve will have a lot more toe out under bump than it had with the stock of 94-95 spindles. From this standpoint it is "safe".
2) During a one wheel bump and no cornering. Under these conditions, it doesn't make much difference whether the wheel goes toe in or toe out under bump. The car is going to dart, when it hits a bump. If it has a lot of toe change for a given amount of bump travel, it is going to dart a lot. Using 96+ spindles on a Fox car with a stock k-member is going to cause a lot of dartiness compared to the stock or 94-95 spindle. From this standpoint, it's not "safe".
I've just given two very simple examples here. There are obvious other combinations of vehicle motions to consider such as bump and roll, bump and braking, braking and roll, etc. The less bumpsteer the car has, the better behaved it will be under all of them.
Sometime in the near future I'll be posting a lot more information on this subject.